Access & Devices
BLNG meets you where you work (in your browser and on your iPad or iPhone), all tied to the same account.

On the web
The full BLNG editor runs in your web browser at app.blng.ai. There's nothing to install: sign in and start designing with the Chat panel, Canvas, layers, drawing tools, and AI generation. Keep your browser up to date, and check the supported versions in the table below.
On iPad & iPhone
BLNG is also available as an app for iPad and iPhone, with touch and Apple Pencil support. Install it from the App Store and sign in with the same account. On iPad you can compare results using the same view modes as the web: Canvas view, Split view, Side by side, and Stacked. See iOS Overview.
Your work follows you
Because your designs live in your account, signing in on another device shows the same files on your Dashboard. See Dashboard & Projects for how your work is kept up to date across devices.
System requirements
This is what BLNG needs to run well on each surface.
| Requirement | Details |
|---|---|
| Browsers | Chrome (version 100 or later), Safari (15 or later), Edge (110 or later) |
| Operating systems | Desktop: Windows 10 or later, or macOS 12 (Monterey) or later. Mobile: iOS 18 or later (iPhone XS or newer), iPadOS 18 or later. |
| Stylus support | Apple Pencil on iPad, or a Wacom tablet or other pressure-sensitive stylus on the web. Not required for basic use. |
| Hardware | 8 GB RAM recommended, GPU acceleration (WebGL 2.0), and a Retina / HiDPI display for clarity. |
| Mobile iOS app | Near-complete feature parity with the web version, optimized for touch and gesture controls. |
Internet connection
AI features need an internet connection: generating, upscaling, removing backgrounds, and creating 3D models all run on BLNG's servers, and they stay disabled while you are offline. You can still open a design and keep working on the canvas locally until you reconnect. See Error Pages & Connectivity.
Supported image formats
When importing your own images onto the canvas, BLNG supports JPEG, PNG, GIF, SVG, WebP, and AVIF.